MHFC Changelog:
// Usually all our team developers open this Changelog to view the version statistics , progress and stuff.
 Your a modder if you got it open.




7/16/2014 | 8:34Pm.
"Sorry for being late in committing stuff everyone . We are facing challenge here , typhoons and such kills our time to manage." - Heltrato

Heltrato: Fixed yellow thing on Kirin's Aura (thanks to redzem).
Heltrato: block texture location are moved to MHFCReference. See github.
Heltrato: Removed MHFCSpawn - method/s are move to UtilStuff.
Heltrato: Reworking AI's spawning lightning method , methods will be move to UtilStuff soon.
Heltrato: Removed Dragonite Block onItemRightClick use.

Planned Release on 1.0


Planned Potions
-Pitfalled.
-SlimeBlight = Next factored
-Paralyze = Done
-Deep Poison


- Tigrex = Fine. <-- Will improve more soon <-- Improving
- Kirin  = Fine. <-- Stillonconstruct
- Rathalos = In Development..
- Deviljho = On Modelling <-- state file
- Cephadrome = TBA. <-- still in disucssion
- Velocidrome = TBA.
- Bracydios = TBA. <-  recaptured for future purposes
- Basarios = TBA.
- Akura = TBA.
- Bulldrome = TBA.


------

- Gagua - IN PROGRESS
- Aptonoth = TBA.
- Kelbi = TBA.
- Popo = TBA.
- Preys = TBA.
- Vespoid = TBA
- Bullfango = TBA.

-----
- Biomes
- Desert
- Rocky Fields
- Volcano

6/16/2014

Balanced Damages and bugfixes

6/14/2014 <-- 6:24Pm

many many bug fixes
Heltrato: Several bugs where fixes in this update but still there are many more to go since more stuff was added.

*Rebalance many stuffs. 


6/13/2014 <-- 7:10Pm
"BYEE MESSY HANDLERS :D."

-EVENT AND HANDLERS ARE NOW MERGED AS ONE BRANCH.
-Registry package was now removed and replaced with Core.
-Added a new 3D Bow <-- succeeding bugs.

6/12/2014 <-- 10:51Pm

* Game
" We want to improve the mob Ai
6/11/2014 <--- 4:22 pm

" We want the beginning of the mod to be a little nature sossy so we have returned Gagua back in game to make him in such have nice
stuff to be use and to have a cool exploration with a life in a new world. Gagua will be a solid peaceful creature that will be a nice
helper once it is tamed."

*Gagua - In progress.

" Akura is a nice massive hero to be returned ingame.
*Monsters no longer living sound instead they use the sound for what AI's they use.
*Item Materials now classifies per Item MetaData to to avoid use of ID's
Fixed - *mhfcbug07: Tigrex living sound error.
Fixed - *mhfcbug08: Item dispatcher error. nailstab#3oebw0f2i7ke6r0.
Fixed - *mhfcbug09: Item Meta int errors causing null point crash.
6/9/2014 <--- 7:09 pm
Fixed - *mhfcbug06: Bone GreatSword bug cause not render right on 3d person
Tweak - SiegeClass Damage - Closes #mhfcbug10:damage nullpoint.



6/7/2014 9:41 <-- Dev
*mhfcbug05: Cause some minor issues about textures in Tigrex Armor so wee retweak some stuffs on his model to 
 retain the good owe awesome model.
*Retweaked Tigrex Armor Model
*Added Armor Stand Base Block
*Added Stuffs

*mhfcbug01:Fixed render issues of Tile Blocks.
*mhfcbug02: <--- Issue Remain.
" We Found out that Tigrex has a very odd glitch that makes him unattackable ."
>--- StrackTrace_01:
"We rework some stuff on livingEntity for Tigrex and we reduce some attack pace for him . So he can be stable for
 tracing tracks in server and client stuff. But soon we will find a better way to fix this.
 
*mhfcbug03: Custom Tile Lighting Issues.
"We notice that our blocks have some issues with lighting we will gonna find a possible way to fix this soon via methods
 or params." 
 



6/6/2014  9:22PM <-- PH Time Dev 

* Rebalance on AI Damages thou Units and Entites

" We believe that the power cannot be just prove through how the mob shows their abilities, but how they can defeat
 their opponents. So we analyze a new different damage sets that well shatter the game more well. 
 
 More infos on Release:..




6/2/2014 10:36PM <-- PH Time Dev

*Added sounds.json 

" After a pile of studies about the new implemenation of sounds we manage to import the sounds we created from 1.6.4.
 This will be a big step for us to complete more for the 1.0 of the Mod.

NEW*

Kirin AIBolt was updated but has some minor tweaks.

" Kirin base on the statistics during his test have some feedback that he is to much overpowering if he still consist of that slow 
 effect aura. So during the discussion we decided to remove it first so that we can still have some time for the people to play fairly
  and defeat this monster without having some issues.
  
  -Kirin removed Aura debuff slow 3 .
  -Kirin reduced ai bolt damage by 30%.
  -Kirin reworked movementspeed.
0.9.172c
"Planning on adding more effects and renders on the next mob so that we can make more value and uniqueness true the well created
Minecraft."

*Added Kirin.
"Kirin has a lot of retweaks and reworks due to some unable to fix defects during his beta states."


"Pre Test Killing Tigrex test A"
0.9.172b

[Bugfixes]



[Tigrex]

" Since Tigrex is one of the hard hitting mob in the mod. We found out that his both strength and endurance become one
 of the reasons why he is called to be the hardest. We dont want to make Tigrex to be the most shining mob here in the
  mod. So we have just done a little balance to him so to make him not just overpowered but a WORTH-IT boss fight."
  
 - Tigrex Bite damage was reduce from 20 < 18.
 - Tigrex Armor was reduce from 15 < 9.
 - Tigrex Health Regen was increased from 1.1/s < 1.3/s . 
 - Tigrex Spin air toss was increased by 2 pixels / 20 units up.
 - Tigrex Leap chances was reduced from 35% to 15%.
 - Fixed Crash Error to his AI Spin and AI Leap causing to make minecraft post issues.

0.9.172a

Renew Packets
Update to 1.7.2

*Major Changes

[Lagiacrus]
" Lagiacrus was a tough monster to fight however since he lacks of being the fast pace in the land and able to be free hit as 
  always. We manage to make him more strong on pound to pound combat making him a little bit balanced boss fight."
  
 - Lagia Charge damage was increased by 12%.
 - Lagia Armor was increased by 2.
 - Lagia movespeed was reduce by 1.4%.


[Tigrex]

"We found out that Tigrex become one of the hard punching mob, thought Tigrex was one of the 
 unstoppable mob and the untouchable since the update. So we put a little slight balance to Tigrex so that
 he may be not just the one who owns the shine for being the hardest mob in the mob. In exchange
 we also rebalance his price for being balanced to this update."
 
 - Tigrex Bite was lowered from 24 < 18.
 - Tigrex Spin was highly lowered from 35 < 14.
 - Drop probability was lowered by 7%.
 - Maximum Hp was increased from 4300 < 4500.
 - Fixed Bug about the Leap Projectile.
 

-----------------------
0.9.164m:

Lagiacrus progress 35%;

0.9.164l:

Refixing Lagiacrus AI Charge:

Minor bug fixes < BLock Id'S
0.9.164k:

Null exception 


0.9.164j:
"The Revamp and Balance Changes"



Game:
Mobs doesnt removed on Peaceful mode anymore. This 
is to avoid 

[Akura Vashimu]:

[Tigrex]:

[Velociprey]

(Added Lagiacrus)
[Lagiacrus]:

Added First Gen Village:
Windmill // WIP

System:
*Implementation for Villages Class started.
* Fixed Error Chunk for Akura.
* Fixed Collide Bug on Entity Wyvern.



0.9.164i:

Sorted all stuff :D

0.9.164e:

Added Delex
* Imported AI's
* Done Adding Child and such

Added Gagua
"The first mountable mob to be in MHFC

*WIP Mount Entity
*Adding Child Done

System:
*Repackage Packet Imports


0.9.164h:

Game
Stun Trap
* Increase Duration to 25 seconds 
* Added A Craft Recipies(IRON Ingot will be replaced soon)

Akura Vashimu
*Completed AddingChild
*Front Leg & Right Are Animated


System:
Added MCmod.info !!
Fixed ItemStack for Trap and

0.9.164g:
*Akura removed due to animation progress :) YAYY !!

- Capes implement stuff.
- Stun Trap enchances enjoy now :d

0.9.164f:
Merge request dev package into one pull:

Added Stun Trap *
Stuns enemy for 15 secs:

Added Velociprey *

WIP Akura Vashimu


System 
- fix main class debug string
- fix null error point on client proxy
- fix bug server stability
- fix suffix en on Mob List
- added username on launch config setups


0.9.164e:
*Setup Stun Trap for test:

0.9.164d:
*Stun Development Unto Hammers

Added Tigrex Hammer:
 /* Massive Damage Siege Type :
    Deals Up to 51 Damage & has chance of stunning entites:


0.9.164c:
Tigrex
* Enchance his attack gameplay *
- Fixed Bug on Block.Cactus
- Added Demo Sound AI
- Added Drops

System
- Recompiled packets into shorter package to sort for future version.